This course explores how one can use LibGDX to construct 2D video games that run anyplace, from internet browsers to cellular gadgets. We begin with easy drawings, after which flip to easy animations, physics, and consumer enter dealing with. Lastly, we create a full recreation, referred to as Icicles, the place icicles rain down from the highest of the display screen, and the participant should dodge them utilizing the arrow keys or by tilting their cellphone.

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